using System; using System.ServiceModel; namespace NJDOTNET.Trivia { public interface IGameClient { event EventHandler> OnGameEnd; event EventHandler> OnGameStart; event EventHandler> OnQuestionChanged; [OperationContract(IsOneWay = true)] void HandleGameStart(Game game); [OperationContract(IsOneWay = true)] void HandleGameEnd(GameSummary summary); [OperationContract(IsOneWay = true)] void HandleQuestionChanged(Question question); } }