using System; using System.Collections.Generic; using System.Text; namespace PokerTournamentManager.Framework { public class Timer { public event EventHandler TimeElapsed; public float TotalTime { get { throw new System.NotImplementedException(); } set { } } public float RemainingTime { get { throw new System.NotImplementedException(); } set { } } public float ElapsedTime { get { throw new System.NotImplementedException(); } set { } } } }